4 DEGREES OF SIMULATION

GENERAL INFO
- LED BY
-
Julia Nueno Guitart — Forensic Architecture
- GUEST SPEAKERS
-
Matthew Fuller, Lucia Rebolino, Farzin Lotfi-Jam, and Bahar Noorizadeh
- DATES
-
Mondays, from November 3rd to November 24th, 2025
- TIME
-
6:00 – 8:00 PM (CEST)
- FORMAT
-
4 online sessions via Zoom
- LANGUAGE
-
English
- FULL TUITION
-
€ 250
- DISCOUNT
-
20% for students & IPS alumni
ABOUT
What connects the tracking of a single body reduced to lines as it moves through a stadium crowd, the rainfall sensors scattered across a river basin anticipating the arrival of monsoon floods, and the satellite images of crop fields triggering shifts in global wheat prices as war breaks out on the horizon? In each case, the tools used to sense, measure, and predict do more than represent the world — they determine its unfolding.
4 DEGREES OF SIMULATION
This practice-led seminar explores sensing as a political and contested process of knowledge production. Across the sessions, artists, curators, and researchers will share the tools and methods they use to examine how modelling and simulation not only structure what is possible in the world, but also how these become modes of investigation and political intervention.
At stake in these practices is not only how the world is seen, but what can be seen — and by whom. Perception is shaped by the techniques and infrastructures that govern visibility and intelligibility: what appears and what is hidden, what is amplified or ignored, what is legible as knowledge and what is dismissed as noise. In turn, these divisions define whose lives are recognised, which claims are heard, and which futures can be imagined or acted upon. In this sense, the politics of sensing is inseparable from the politics of recognition, access, and power — what Jaques Rancière describes as the distribution of the sensible.
Each guest will guide us through the digital and technical environments where their practice takes place. Over four sessions, we will explore how modelling and simulation participate in organising the field of the perceptible and, in doing so, the field of the political. These practices, while distinct, share a concern with how sensing is mobilised: as a means of producing evidence, governing bodies, managing risk, or imagining futures that can interrogate our present. Whether tracing violence through counter-forensics, shaping perception through live computation, simulating planetary collapse, or animating speculative economies, each session examines how tools designed to represent reality also produce it — and how they might be repurposed as instruments of inquiry, and collective imagination.

Digital reconstruction of the Hind Rajab massacre in Gaza - Forensic Architecture 2024
SESSIONS
Session I - Introduction: Investigative Aesthetics
03 / 11 / 2025
With Júlia Nueno and Matthew Fuller
The first session introduces investigative aesthetics, developed by Matthew Fuller and Eyal Weizman, which combines artistic and scientific modes of sensing to produce facts and interpret reality. Fuller will outline how aesthetics operate as an epistemological practice, bringing together artistic, scientific, and technical methods to interrogate knowledge production. He will show how investigative practices mobilise sense and sense-making —images, models, maps, and data—as tools of inquiry that intervene in infrastructures of power and visibility. As a case study, Júlia will present her reconstruction of AI targeting systems in Gaza, showing how computational violence becomes legible through spatial traces and counter-forensic techniques.
Session II - Climate: Modelling Uncertainty
10 / 11 / 2025
With Lucia Rebolino
Climate modelling and electromagnetic sensing, central to Rebolino’s practice, are framed as aesthetic and political operations. Climate systems are not simply observed but modelled, parameterised, and simulated through infrastructures such as satellites, spectrum allocation, and predictive networks. This session examines how data becomes visible, which uncertainties are tolerated or erased, and how parameters like frequency, resolution, and noise encode geopolitical power. Rebolino introduces spatial computing to interrogate how environmental risk is forecasted, collapse imagined, and climate framed as both governance object and site of struggle. Modelling emerges not only as science but as a practice organising planetary conditions.
Session III – Body: Politics of Real Time
17 / 11 / 2025
With Farzin Lotfi-Jam
From medical imaging and biometric scanning to predictive policing and military targeting, real-time systems prioritise speed, resolution, and responsiveness—redefining how the body is sensed, simulated, and governed. Drawing on his research at the Realtime Urbanism Lab, Farzin examines real-time as both a design logic and a political technology. Through case studies of digital twins, synthetic populations, and live simulations, participants will reflect on how the body is continuously processed by infrastructures of prediction—and what it means to inhabit a world that is always “in computation”.
Session IV – Market: Speculation and the Politics of Imagination
24 / 11 / 2025
With Bahar Noorizadeh
Speculation, in Bahar Noorizadeh’s work, is both a financial practice and a political, imaginative act. Her films trace how economies are imagined—from the technological optimism of cybernetic socialism to the algorithmic abstraction of finance capitalism. Through screenings and discussion, participants will explore speculative aesthetics, particularly animation, as a way to unsettle dominant narratives and model alternative imaginaries. For Noorizadeh, speculation is never neutral: it reveals the forces shaping the present while opening space to rethink historical justice, economic life, and futurity. Speculation then becomes both a lens of critique and a method of invention.
BIBLIOGRAPHY
-
01.
Farocki, Harun. “Serious Games.” NECSUS: European Journal of Media Studies 3, no. 2 (2014): 89–97.
-
02.
Fuller, Matthew, and Eyal Weizman. Investigative Aesthetics: Conflicts and Commons in the Politics of Truth. London: Verso, 2021. Chapter 1
-
03.
Lotfi-Jam, Farzin. “Infrastructures of Urban Simulation: Digital Twins, Virtual Humans and Synthetic Populations.” In The Routledge Handbook of Architecture, Urban Space and Politics, Volume I, edited by Nikolina Bobic and Farzaneh Haghighi, 1st ed. London: Routledge, 2022.
-
04.
Nueno Guitart, Júlia. “The Target Factory.” Verso Blog, 30 September 2024.
-
05.
Rebolino, Lucia. “Unpredictable Atmosphere.” Spatial Computing, e‑flux Architecture, June 18, 2024.
-
06.
Zhang, Gary Zhexi. “When Protest Is Another Kind of Performance.” ArtReview, February 28, 2025.
FACULTY
-
Júlia Nueno Guitart is a researcher and engineer whose work examines how computational systems shape life and reorganise living space. Her practice develops tools and methods for interrogating and intervening in these systems through spatial evidence and media circulation. She is currently part of the team at Forensic Architecture and a PhD fellow at the Centre for Research Architecture at Goldsmiths, University of London, where she also teaches on the MA programme. Her doctoral research investigates three interlocking systems deployed by the Israeli military in Gaza: machine learning algorithms for target selection, an evacuation grid designed to displace civilians, and biometric checkpoints used to control movement. Previously, she collaborated with delivery couriers in London and housing organisers in Barcelona, co-designing tools that expose and repurpose platform logics. These tools reclaimed location tracking and interface design as forms of rethinking worker’s organisation and trade unionism in digital mediums. She has received awards and fellowships including the Visual Arts Grant from Generalitat (2022), the Harvard Mellon Urban Initiative Fund (2021), second prize in the Barcelona Superblock Design Competition (2021), and a Latin America Verde Award (2018).Matthew Fuller is a cultural theorist specialising in art, technology, politics, and aesthetics. He is Professor of Cultural Studies at Goldsmiths, University of London, and a founding editor of Computational Culture, a journal of software studies. Drawing on philosophy, critical theory, and experimental practice, his work explores how power, perception, and knowledge are encoded in software, media environments, and everyday life. Fuller has been central to the development of software studies, offering tools to analyse the material and semiotic operations of code and networks. His publications include Media Ecologies (2005), on the dynamics of technical systems; Software Studies: A Lexicon (2008), a foundational field-defining work; and Evil Media (2012, with Andrew Goffey), which examines subtle forms of algorithmic and institutional control. In How to Be a Geek (2017), he reflects on software and cultural identity, while How to Sleep (2018) and Bleak Joys (2019, with Olga Goriunova) expand his interest in media’s affective and ecological dimensions. His recent collaboration with Eyal Weizman, Investigative Aesthetics (2021), explores the political possibilities of counter-forensics and sensing technologies.
-
Lucia Rebolino is an architect and computational designer, weaving science and art into counter-cartography, data and web-based aesthetics. She is a researcher at Forensic Architecture in London, GB. Her work on weather and prediction has been featured on e-flux Architecture and she has lectured at Columbia University in New York, USA, the AA in London, GB, and TU Delft, NL, among other cultural and art institutions. Rebolino holds a Master of Architecture from Politecnico di Torino, IT, and a Master of Science in Computational Design Practices from Columbia GSAPP in New York, USA, where she also collaborated with the Center for Spatial Research, exploring how computational methods can mediate between different design practices.
-
Farzin Lotfi-Jam is assistant professor in Architecture at Cornell University's College of Architecture, Art and Planning where he directs the Realtime Urbanism Lab and director of Farzin Farzin, an interdisciplinary design studio working across architecture, urbanism, computation and media. His work explores the politics of technology and cities. From modeling the control matrices of smart cities to spatializing the cultural logics of new media, his individual and collaborative projects are research-based and multimediatic. Lotfi-Jam’s projects have been exhibited internationally at venues including the Venice Architecture Biennale, MAXXI, Storefront for Art and Architecture, the Oslo Architecture Triennale, the Seoul and Sharjah Architecture Biennials, and The Shed, where he was an inaugural Open Call Artist. His work is held in the collections of the Centre Pompidou and the Sharjah Art Foundation. He is the recipient of the 2022 Architectural League of New York League Prize and has received research support from the Alexander S. Onassis Foundation, the Graham Foundation, M+/Design Trust, and others. He is co-author of Modern Management Methods: Architecture, Historical Value, and the Electromagnetic Image (Columbia University Press), which explores the intersection of architecture and systems of valuation.
-
Matthew Fuller is a cultural theorist specialising in art, technology, politics, and aesthetics. He is Professor of Cultural Studies at Goldsmiths, University of London, and a founding editor of Computational Culture, a journal of software studies. Drawing on philosophy, critical theory, and experimental practice, his work explores how power, perception, and knowledge are encoded in software, media environments, and everyday life. Fuller has been central to the development of software studies, offering tools to analyse the material and semiotic operations of code and networks. His publications include Media Ecologies (2005), on the dynamics of technical systems; Software Studies: A Lexicon (2008), a foundational field-defining work; and Evil Media (2012, with Andrew Goffey), which examines subtle forms of algorithmic and institutional control. In How to Be a Geek (2017), he reflects on software and cultural identity, while How to Sleep (2018) and Bleak Joys (2019, with Olga Goriunova) expand his interest in media’s affective and ecological dimensions. His recent collaboration with Eyal Weizman, Investigative Aesthetics (2021), explores the political possibilities of counter-forensics and sensing technologies.
-
Bahar Noorizadeh is an artist, writer, and filmmaker. She looks at the relationship between art and capitalism. In her practice, she examines the conflicting and contradictory notions of imagination and speculation as they suffuse one another. Her research investigates the histories of economics, cybernetic socialism, and activist strategies against the financialization of life and living space, asking what redistributive historical justice might look like for the present. Noorizadeh is the founder of Weird Economies, a co-authored and socially connected project that traces extraordinary economic imaginaries to financial arrangements of our time. Her work has appeared at the German Pavilion, Venice Architecture Biennale 2021; Taipei Biennial 2023; Tate Modern Artists’ Cinema Programme; Transmediale festival; DIS Art platform; Berlinale Forum Expanded; and Geneva Biennale of the Moving Image; among others. Noorizadeh has contributed essays to e-flux Architecture, Journal of Visual Culture, and Sternberg Press as well as forthcoming anthologies from Duke University Press and MIT Press. She completed a PhD in Art at Goldsmiths, University of London, where she held a SSHRC doctoral fellowship.